AI CompanionAI Companion
YOUR DREAM AI COMPANION
Create and play online with your dream AI companion, free.
Create Yours Free
Design her look and personalityChat and roleplay, uncensoredOnline and free, no install
AI CompanionAI Companion
YOUR DREAM AI COMPANION
Create and play online with your dream AI companion, free.
Create Yours FreeCreate Your AI Companion Free
Design her look and personalityChat and roleplay, uncensoredOnline and free, no install

Unity Heartstrings

Heartstrings
Version: v0.2.4.2 Developer: Alien Cat Games · Developer Thread · Patreon · SubscribeStar · Itch.io · Discord Updated: 2024-07-01
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LIVE EVERY FANTASY
Cast your characters, direct the scene, live anything you imagine.
Play Free OnlinePlay Free Online
Cast your dream charactersDirect every sceneAny fantasy, no limits

About this game

A young man moves to a new town because of family problems, locked in on a scholarship goal, and meets the cast of characters who keep pulling him off that line. A small sandbox dating sim for the romance-first crowd.

Installation
1. Extract and run.

Changelog

v0.2.4.2
Story continuation during the third day: cafeteria. Added new character: Brittany Chambers. Fixed an issue with Vertical Sync on low graphics settings that caused excessive GPU usage. Removed a button on the main title screen for the Oppaiman store. Fixed a bug in the gym scene on the third day that prevented the game from continuing. Fixed text errors. Fixed errors in the Spanish version. Fixed an issue where the new scene would not trigger if you took the Main Hall route. Fixed the Gym Hallway UI in the Infirmary area.
v0.2.4.1
Fixed a bug in the gym scene on the third day that prevented the game from continuing. Fixed text errors. Fixed errors in the Spanish version.
v0.2.3.1
Continuation of the story on the third day: visit to the nurse's office and encounter before entering. Added new character: Megan Dixon. Fixed issue with tooltips. They were broken and not working correctly. Fixed issue with the mobile phone UI, as well as other UIs, where text continued to show while the UI was visible, causing unexpected errors. Fixed issue where scenes would restart when closing certain UIs. Increased the maximum number of characters when choosing the character's first name and last name from 8 characters each to 12. (You may experience visual issues when setting names and surnames over 16 characters, which was the previous limit). Fixed Emma/Emily's name in the science class. Fixed some texts in the first gym class. Fixed issue with resolutions: The game is designed to work correctly in 16:9 resolutions, and other resolutions were being filtered out. Now, if your monitor doesn't support those resolutions, you can choose a resolution from the available options, and it will display a warning about possible visual errors. Fixed issue with Steve's first appearance, where the Constructive attribute was reduced to 1 in a couple of responses. Added a button on the main title screen for the Oppaiman store. Graphical improvement in renders. Visually improved videos. Fixed some renders with visual errors. Added more details to the medical exam scene. Added decision saving during the medical exam scene. Reduced the amount of libido required to take a detailed, lustful look at Emily when you first meet her. Added time progression during the infirmary scene. Fixed a bug that allowed the fantasy scene with Kally to trigger at an invalid time, which broke the game. Fixed some errors in the Spanish translation. Added a window in the main menu with a warning to change the resolution in case of visual or UI problems with the game. Updated the list of Patreons in the main menu. Alpha 2.2.1 Continuation of the story on the third day: science class. New characters added: Noah Lee. Emily Adams. Several characters in the renders have been fixed and optimized. Fixed an issue with Steve's first appearance, where the Constructive attribute was reduced to 1 in a few responses. Corrections to some text that was in Spanish instead of English. Fixed issue with tooltips. They were broken and not working correctly. Fixed issue with the mobile phone UI, as well as other UIs, where text continued to show while the UI was visible, causing unexpected errors. Fixed issue where scenes would restart when closing certain UIs. Increased the maximum number of characters when choosing the character's first name and last name from 8 characters each to 12. (You may experience visual issues when setting names and surnames over 16 characters, which was the previous limit). Fixed Emma/Emily's name in the science class. Fixed some texts in the first gym class. Fixed issue with resolutions: The game is designed to work correctly in 16:9 resolutions, and other resolutions were being filtered out. Now, if your monitor doesn't support those resolutions, you can choose a resolution from the available options, and it will display a warning about possible visual errors. Added a button on the main title screen for the Oppaiman store. Alpha 2.1.1 Continuation of the story on the third day. This update includes the first class of the day, the gym class. Added a new character. Changed the gym to the new model. The renders for the gym class on the first day have been redone to match the new gym model. Several characters in the renders have been fixed and optimized. (They still need to be implemented during runtime). Updated the genitalia model of the Main Character. Added the possibility to activate cheats in the Gameplay tab in Settings. Cheats, for now, only allows to change some stats of the main character. Added menu windows when interacting with the bed and the computer, allowing you to set the time for rest and recovery of energy and mood. Added a special skip button during the introduction to avoid skipping it by accident. Added UI showing some of the character's stats. Optimized and compressed the game size. Reduced from 6 GB to 2 GB. Fixed grammatical errors in the English version. Fixed and added missing text in the Spanish version. Fixed clipping issue with Alice Stone's clothing. Fixed a bug that allowed access to the phone from the beginning. Fixed tooltip text error displayed on the day wheel. Fixed an issue where, randomly, the Gameplay tab in Settings wouldn't appear when creating the Build. Changed the Alien Cat Games logo. Reworked the structure of the interfaces and algorithms that display the UI transitions between scenes. This should fix the error some players experienced where the UI didn’t appear when loading a saved game. Alpha 2 Continuation of the story during the second day. New characters added: Juliette Dupont. Albert Goodfield. Sarah Thompson. Milton Green. Steve Kaplan. Improved hair and eyelashes of all characters. Improved eyebrows of some characters. Added dialogues to each character's answer. These answers affect the relationships and attributes of the character. Added randomization of the order of the answers. Added option to enable or disable randomization of answers. Changed the UI system that showed the changes in relations and attributes of the character. Added particle system to show changes in relationships, attributes and moods of the character. Added button to skip the previous introduction to the Main Menu. Added button to skip New Game introduction. Added fade in/out animation in the UI of the transitions between scenes to improve their visibility. Added first collectible. Added new Gameplay tab in the options menu. Added bold to names and locations. Added Spanish language. Added UI to display the collectible in detail. Added UI to show when it is autosaving. Added button in the Gameplay tab in the Options menu to enable or disable autosave. Redone the Alpha 1 renders. Fixed the Calendar UI so that the current day is marked correctly. Unlocked freedom of movement (limited) through the school. Fixed several bugs. Alpha 1.0 Initial Release.

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