Latest
Spoiler: 0.3.3
Quick announcement to let Russian-speaking and Chinese-speaking players know that both translations are now complete and include Episode 3.
The game has been updated to version 0.3.3 to include these translations (no other changes in this update).
Spoiler: 0.3.2 Bug fix
- Fixed a bug during the encounter with the dog at the beginning of Episode 2 caused by the Ren'Py update.
- Fixed an issue causing the \"skip to next choice\" function to skip Cascus' investigation phase, as well as all choices within it.
- Fixed an issue causing the \"skip to next choice\" function to trigger a fight in the Deer Woods without Sylvia and Kayane, and with the MC displaying the wrong appearance.
- Added a missing condition to one of the dialogues at the beginning of episode 3, which displayed the wrong line of text if you had found the bag without inspecting the ritual circle in the Deer Woods.
Spoiler: 0.3.1 Bug fix
- Fixed an issue that prevented a relationship point from being correctly assigned under certain conditions.
- Added a missing condition to one of Sylvia's dialogue choices.
- Fixed an issue related to the unlock conditions of the achievement "Replenished Coffers".
- Various corrections to English texts.
Spoiler: 0.3
New content - Episode 3:
- 1491+ new images
- 118 new animations
- 21,250+ new lines of code
- New music tracks
- New sound effects
Previous content:
- Added Russian and Simplified Chinese translations for Episodes 1 and 2.
- Fixed various typos in the French and English texts.
- It will no longer be possible to access Regina's 'revenge' route if your MC is compassionate and has not shown a desire for revenge in their previous choices.
- The king's letter received during Episode 2 will now appear in your inventory after reading it.
- All AI-generated images (16) presenting the lore at the start of Episode 1 have been replaced with standard renders.
Bug fixes:
- Fixed an issue with Sylvia's dialogue when leaving the blacksmith in Cascus, where relationship points were not being properly awarded.
- Fixed a bug that incorrectly saved one of the choices related to Manon during the bath scene under certain conditions.
- The \"NTS Content\" option will no longer appear as both enabled and disabled if you turn it off in one save and then load another save with the option enabled.
User Interface:
- The achievements screen is now accessible during gameplay without needing to return to the main menu.
- The text corresponding to the percentage of mining and agricultural workers in the ducal codex has been swapped to correctly match the slider used to adjust this parameter.
- Redesigned the deduction screen after the Deerwood investigation to make it more intuitive.
- Visual overhaul of the language selection screen at first launch and in the options menu.
- Visual redesign of the inventory screen.
- Added a \"Translation\" section to the \"About\" screen with links to the translators' social networks.
- Added a notification indicating that attribute or skill points are available on character portraits in the relationships screen.
Combat system:
- Added tabs to categorize the MC's spells by element during combat.
- Multi-target spells (such as Sylvia's Lightning Bolt) can now be cancelled, even after selecting an initial target.
- Level cap increased to 16
- Level 16 skills have been added
- Added new mechanics tied to these skills
- Added new consumable items
Miscellaneous:
- Ren'Py has been updated to version 8.4.1, fixing some bugs and improving performance.
- When choosing your name, letters beyond the first are no longer forced to lowercase.
- When choosing Sylvia's name, names containing \"ea\" are no longer forbidden.
- Experience gained by your partners through Inanna's blessing is now based on your level rather than theirs.
- Refactored certain parts of the code to better support translations requiring font changes (using non-Latin characters).
- Files in the TL folder will no longer be archived, making it easier for Russian- and Chinese-speaking players to update translations.
Spoiler: 0.2.1 Bug fix
- Fixed a bug that made Selene's sexual info tab inaccessible in the relationship screen for new games.
Spoiler: Episode 2
- 1664+ new images
- 73 animations
- New music tracks
- New sound effects
- 16,100+ lines of script
Previous Content:
- Visual overhaul of the renders and animations at the beginning of Episode 1 to match the style of Episode 2. (The rest will be updated in future episodes)
- Adjusted the MC's facial hair during the scenes where he travels to Cascus to better reflect the time he spent in captivity.
- Fixed various typos and spelling errors in the text.
Bug Fixes:
- Fixed an issue that caused some sounds to cut off when accessing the Relationships screen.
- Fixed a bug where the quick menu would reappear after viewing the Relationships screen, even if the toggle option was disabled (may require toggling off again for it to take effect).
- The dialogue choice with Carmen \"Accept (Follow her to her room)\" now correctly grants an obedience point to Sylvia.
- The dialogue choice with Kayane \"Sure, but you're also my bodyguard now...\" now correctly grants the intended points.
User Interface:
- Added a toggle button to display/hide of the Relationship/Inventory/Quest buttons, along with a settings option to control the opacity of this new button.
- Renamed the two ends of the MC's mentality gauge from Pragmatic/Conciliatory to Ruthless/Compassionate.
- Added an option in the settings to mute notification sounds while keeping the visual pop-up.
- Added a tooltip explaining the meaning of the hearts representing relationship points for characters using this system.
- Added a tooltip in the options explaining what Netorase content is.
- Increased the size of the quick menu navigation buttons on mobile.
Combat System:
- Fixed a bug where the MC could avoid burn damage (and other DoTs) by skipping a turn.
- Fixed a bug that incorrectly applied certain debuffs to player characters.
- The \"Meditate\" action now restores 20% mana (instead of 10%).
- Added passive mana regeneration for characters.
- Characters can now use an item before their action without consuming the action itself.
Accessibility:
- Improved self-voicing support for the Achievements screen and other parts of the game.
Episode 1
Initial Release